 
/* User manual and reference guide */
CodeMirror is a code-editor component that can be embedded in Web pages. The code library provides only the editor component, no accompanying buttons, auto-completion, or other IDE functionality. It does provide a rich API on top of which such functionality can be straightforwardly implemented. See the add-ons included in the distribution, and the CodeMirror UI project, for reusable implementations of extra features.
CodeMirror works with language-specific modes. Modes are
    JavaScript programs that help color (and optionally indent) text
    written in a given language. The distribution comes with a number
    of modes (see the mode/ directory), and it isn't hard
    to write new ones for other languages.
The easiest way to use CodeMirror is to simply load the script
    and style sheet found under lib/ in the distribution,
    plus a mode script from one of the mode/ directories
    and a theme stylesheet from theme/. (See
    also the compression helper.) For
    example:
<script src="lib/codemirror.js"></script> <link rel="stylesheet" href="../lib/codemirror.css"> <script src="mode/javascript/javascript.js"></script>
Having done this, an editor instance can be created like this:
var myCodeMirror = CodeMirror(document.body);
The editor will be appended to the document body, will start
    empty, and will use the mode that we loaded. To have more control
    over the new editor, a configuration object can be passed
    to CodeMirror as a second argument:
var myCodeMirror = CodeMirror(document.body, {
  value: "function myScript(){return 100;}\n",
  mode:  "javascript"
});
    This will initialize the editor with a piece of code already in it, and explicitly tell it to use the JavaScript mode (which is useful when multiple modes are loaded). See below for a full discussion of the configuration options that CodeMirror accepts.
In cases where you don't want to append the editor to an
    element, and need more control over the way it is inserted, the
    first argument to the CodeMirror function can also
    be a function that, when given a DOM element, inserts it into the
    document somewhere. This could be used to, for example, replace a
    textarea with a real editor:
var myCodeMirror = CodeMirror(function(elt) {
  myTextArea.parentNode.replaceChild(elt, myTextArea);
}, {value: myTextArea.value});
    However, for this use case, which is a common way to use CodeMirror, the library provides a much more powerful shortcut:
var myCodeMirror = CodeMirror.fromTextArea(myTextArea);
This will, among other things, ensure that the textarea's value is updated when the form (if it is part of a form) is submitted. See the API reference for a full description of this method.
Both the CodeMirror function and
    its fromTextArea method take as second (optional)
    argument an object containing configuration options. Any option
    not supplied like this will be taken
    from CodeMirror.defaults, an object containing the
    default options. You can update this object to change the defaults
    on your page.
Options are not checked in any way, so setting bogus option values is bound to lead to odd errors.
These are the supported options:
value (string)mode (string or object)name property that names the mode (for
      example {name: "javascript", json: true}). The demo
      pages for each mode contain information about what configuration
      parameters the mode supports. You can ask CodeMirror which modes
      and MIME types are loaded with
      the CodeMirror.listModes
      and CodeMirror.listMIMEs functions.theme (string).cm-s-[name]
      styles is loaded (see
      the theme directory in the
      distribution). The default is "default", for which
      colors are included in codemirror.css. It is
      possible to use multiple theming classes at once—for
      example "foo bar" will assign both
      the cm-s-foo and the cm-s-bar classes
      to the editor.indentUnit (integer)smartIndent (boolean)tabSize (integer)indentWithTabs (boolean)tabSize
      spaces should be replaced by N tabs. Default is false.electricChars (boolean)autoClearEmptyLines (boolean)keyMap (string)"default", which is the only keymap defined
      in codemirror.js itself. Extra keymaps are found in
      the keymap directory. See
      the section on keymaps for more
      information.extraKeys (object)keyMap. Should be
      either null, or a valid keymap value.lineWrapping (boolean)false (scroll).lineNumbers (boolean)firstLineNumber (integer)lineNumberFormatter (function(integer))gutter (boolean)fixedGutter (boolean)readOnly (boolean)"nocursor" is given (instead of
      simply true), focusing of the editor is also
      disallowed.onChange (function){from, to, text, next}
      object containing information about the changes
      that occurred as second argument. from
      and to are the positions (in the pre-change
      coordinate system) where the change started and
      ended (for example, it might be {ch:0, line:18} if the
      position is at the beginning of line #19). text
      is an array of strings representing the text that replaced the changed
      range (split by line). If multiple changes happened during a single
      operation, the object will have a next property pointing to
      another change object (which may point to another, etc).onCursorActivity (function)onViewportChange (function)onGutterClick (function)mousedown
      event object as third argument.onFocus, onBlur (function)onScroll (function)onUpdate (function)matchBrackets (boolean)cursorBlinkRate (number)workTime, workDelay (number)workTime milliseconds, and then use
      timeout to sleep for workDelay milliseconds. The
      defaults are 200 and 300, you can change these options to make
      the highlighting more or less aggressive.pollInterval (number)undoDepth (integer)tabindex (integer)autofocus (boolean)fromTextArea is
      used, and no explicit value is given for this option, it will be
      set to true when either the source textarea is focused, or it
      has an autofocus attribute and no other element is
      focused.dragDrop (boolean)onDragEvent (function)dragenter, dragover,
      or drop event. It will be passed the editor instance
      and the event object as arguments. The callback can choose to
      handle the event itself, in which case it should
      return true to indicate that CodeMirror should not
      do anything further.onKeyEvent (function)keydown, keyup,
      and keypress event that CodeMirror captures. It
      will be passed two arguments, the editor instance and the key
      event. This key event is pretty much the raw key event, except
      that a stop() method is always added to it. You
      could feed it to, for example, jQuery.Event to
      further normalize it.keydown does not stop
      the keypress from firing, whereas on others it
      does. If you respond to an event, you should probably inspect
      its type property and only do something when it
      is keydown (or keypress for actions
      that need character data).Keymaps are ways to associate keys with functionality. A keymap is an object mapping strings that identify the keys to functions that implement their functionality.
Keys are identified either by name or by character.
    The CodeMirror.keyNames object defines names for
    common keys and associates them with their key codes. Examples of
    names defined here are Enter, F5,
    and Q. These can be prefixed
    with Shift-, Cmd-, Ctrl-,
    and Alt- (in that order!) to specify a modifier. So
    for example, Shift-Ctrl-Space would be a valid key
    identifier.
Alternatively, a character can be specified directly by
    surrounding it in single quotes, for example '$'
    or 'q'. Due to limitations in the way browsers fire
    key events, these may not be prefixed with modifiers.
The CodeMirror.keyMap object associates keymaps
    with names. User code and keymap definitions can assign extra
    properties to this object. Anywhere where a keymap is expected, a
    string can be given, which will be looked up in this object. It
    also contains the "default" keymap holding the
    default bindings.
The values of properties in keymaps can be either functions of
    a single argument (the CodeMirror instance), strings, or
    false. Such strings refer to properties of the
    CodeMirror.commands object, which defines a number of
    common commands that are used by the default keybindings, and maps
    them to functions. If the property is set to false,
    CodeMirror leaves handling of the key up to the browser. A key
    handler function may throw CodeMirror.Pass to indicate
    that it has decided not to handle the key, and other handlers (or
    the default behavior) should be given a turn.
Keys mapped to command names that start with the
    characters "go" (which should be used for
    cursor-movement actions) will be fired even when an
    extra Shift modifier is present (i.e. "Up":
    "goLineUp" matches both up and shift-up). This is used to
    easily implement shift-selection.
Keymaps can defer to each other by defining
    a fallthrough property. This indicates that when a
    key is not found in the map itself, one or more other maps should
    be searched. It can hold either a single keymap or an array of
    keymaps.
When a keymap contains a nofallthrough property
    set to true, keys matched against that map will be
    ignored if they don't match any of the bindings in the map (no
    further child maps will be tried, and the default effect of
    inserting a character will not occur).
Up to a certain extent, CodeMirror's look can be changed by
    modifying style sheet files. The style sheets supplied by modes
    simply provide the colors for that mode, and can be adapted in a
    very straightforward way. To style the editor itself, it is
    possible to alter or override the styles defined
    in codemirror.css.
Some care must be taken there, since a lot of the rules in this file are necessary to have CodeMirror function properly. Adjusting colors should be safe, of course, and with some care a lot of other things can be changed as well. The CSS classes defined in this file serve the following roles:
CodeMirrorCodeMirror-scrolloverflow: auto + fixed height). By
      default, it does. Giving this height: auto; overflow:
      visible; will cause the editor to resize to fit its
      content.CodeMirror-focusedCodeMirror-gutterCodeMirror-gutter-text for that. By default,
      the gutter is 'fluid', meaning it will adjust its width to the
      maximum line number or line marker width. You can also set a
      fixed width if you want.CodeMirror-gutter-textCodeMirror class.CodeMirror-linesCodeMirror-gutter should have the same
      padding.CodeMirror-cursorCodeMirror-selectedspan elements
      with this class.CodeMirror-matchingbracket,
        CodeMirror-nonmatchingbracketSo note carefully that, in order to resize the
    editor, you should set a width on
    the wrapper
    (class CodeMirror) element, and a height on
    the scroller
    (class CodeMirror-scroll) element.
The actual lines, as well as the cursor, are represented
    by pre elements. By default no text styling (such as
    bold) that might change line height is applied. If you do want
    such effects, you'll have to give CodeMirror pre a
    fixed height.
If your page's style sheets do funky things to
    all div or pre elements (you probably
    shouldn't do that), you'll have to define rules to cancel these
    effects out again for elements under the CodeMirror
    class.
Themes are also simply CSS files, which define colors for
    various syntactic elements. See the files in
    the theme directory.
A lot of CodeMirror features are only available through its API. This has the disadvantage that you need to do work to enable them, and the advantage that CodeMirror will fit seamlessly into your application.
Whenever points in the document are represented, the API uses
    objects with line and ch properties.
    Both are zero-based. CodeMirror makes sure to 'clip' any positions
    passed by client code so that they fit inside the document, so you
    shouldn't worry too much about sanitizing your coordinates. If you
    give ch a value of null, or don't
    specify it, it will be replaced with the length of the specified
    line.
getValue() → string"\n").setValue(string)getSelection() → stringreplaceSelection(string)setSize(width, height)width and height height
      can be either numbers (interpreted as pixels) or CSS units
      ("100%", for example). You can
      pass null for either of them to indicate that that
      dimension should not be changed.focus()scrollTo(x, y)null
      or undefined to have no effect.getScrollInfo(){x, y, width, height} object that
      represents the current scroll position and scrollable area size
      of the editor.scrollIntoView(pos){line, ch} position into
      view. If no argument is given, this will scroll the cursor into
      view.setOption(option, value)option
      should the name of an option,
      and value should be a valid value for that
      option.getOption(option) → valuegetMode() → objectgetOption("mode"), which gives you
      the mode specification, rather than the resolved, instantiated
      mode object.cursorCoords(start, mode) → object{x, y, yBot} object containing the
      coordinates of the cursor. If mode
      is "local", they will be relative to the top-left
      corner of the editable document. If it is "page" or
      not given, they are relative to the top-left corner of the
      page. yBot is the coordinate of the bottom of the
      cursor. start is a boolean indicating whether you
      want the start or the end of the selection.charCoords(pos, mode) → objectcursorCoords, but returns the position of
      an arbitrary characters. pos should be
      a {line, ch} object.coordsChar(object) → pos{x, y} object (in page coordinates),
      returns the {line, ch} position that corresponds to
      it.defaultTextHeight() → numberundo()redo()historySize() → object{undo, redo} properties,
      both of which hold integers, indicating the amount of stored
      undo and redo operations.clearHistory()getHistory() → objectsetHistory(object)getHistory. Note that
      this will have entirely undefined results if the editor content
      isn't also the same as it was when getHistory was
      called.indentLine(line, dir)dir is true) or
      decreased (if false) by an indent
      unit instead.getTokenAt(pos) → object{line, ch} object). The
      returned object has the following properties:
      startendstringclassNamestatemarkText(from, to, className, options) → objectfrom and to should
      be {line, ch} objects. The options
      parameter is optional. When given, it should be an object that
      may contain the following configuration options:
      inclusiveLeftinclusiveRightinclusiveLeft,
        but for the right side.startStyleendStylestartStyle, but for the rightmost span.clear(), which removes the mark,
      and find(), which returns a {from, to}
      (both document positions), indicating the current position of
      the marked range, or undefined if the marker is no
      longer in the document.setBookmark(pos) → objectfind() and clear(). The first
      returns the current position of the bookmark, if it is still in
      the document, and the second explicitly removes the
      bookmark.findMarksAt(pos) → arraysetMarker(line, text, className) → lineHandletext and className are
      optional. Setting text to a Unicode character like
      ● tends to give a nice effect. To put a picture in the gutter,
      set text to a space and className to
      something that sets a background image. If you
      specify text, the given text (which may contain
      HTML) will, by default, replace the line number for that line.
      If this is not what you want, you can include the
      string %N% in the text, which will be replaced by
      the line number.clearMarker(line)setMarker. line can be either a
      number or a handle returned by setMarker (since a
      number may now refer to a different line if something was added
      or deleted).setLineClass(line, className, backgroundClassName) → lineHandleline
      can be a number or a line handle (as returned
      by setMarker or this
      function). className will be used to style the text
      for the line, and backgroundClassName to style its
      background (which lies behind the selection).
      Pass null to clear the classes for a line.hideLine(line) → lineHandleshowLine(line) → lineHandlehideLine—re-shows a previously
      hidden line, by number or by handle.onDeleteLine(line, func)lineInfo(line) → objectsetMarker. The returned object has the
      structure {line, handle, text, markerText, markerClass,
      lineClass, bgClass}.getLineHandle(num) → lineHandlegetViewport() → object{from, to} object indicating the
      start (inclusive) and end (exclusive) of the currently displayed
      part of the document. In big documents, when most content is
      scrolled out of view, CodeMirror will only render the visible
      part, and a margin around it. See also
      the onViewportChange
      option.addWidget(pos, node, scrollIntoView)node, which should be an absolutely
      positioned DOM node, into the editor, positioned right below the
      given {line, ch} position.
      When scrollIntoView is true, the editor will ensure
      that the entire node is visible (if possible). To remove the
      widget again, simply use DOM methods (move it somewhere else, or
      call removeChild on its parent).matchBrackets()lineCount() → numbergetCursor(start) → objectstart is a boolean indicating whether the start
      or the end of the selection must be retrieved. If it is not
      given, the current cursor pos, i.e. the side of the selection
      that would move if you pressed an arrow key, is chosen.
      A {line, ch} object will be returned.somethingSelected() → booleansetCursor(pos){line, ch} object, or the line and the
      character as two separate parameters.setSelection(start, end)start
      and end should be {line, ch} objects.getLine(n) → stringn.setLine(n, text)n.removeLine(n)getRange(from, to) → string
      {line, ch} objects. An optional third
      argument can be given to indicate the line separator string to
      use (defaults to "\n").replaceRange(string, from, to)from
      and to with the given string. from
      and to must be {line, ch}
      objects. to can be left off to simply insert the
      string at position from.posFromIndex(index) → object{line, ch} object for a
      zero-based index who's value is relative to the start of the
      editor's text. If the index is out of range of the text then
      the returned object is clipped to start or end of the text
      respectively.indexFromPos(object) → numberposFromIndex.The following are more low-level methods:
operation(func) → resultcompoundChange(func) → resultrefresh()getInputField() → textareagetWrapperElement() → nodewidth style when
      resizing.getScrollerElement() → nodeheight style of this element to resize an
      editor. (You might have to call
      the refresh method
      afterwards.)getGutterElement() → nodegetStateAfter(line) → stateThe CodeMirror object itself provides
    several useful properties. Firstly, its version
    property contains a string that indicates the version of the
    library. For releases, this simply
    contains "major.minor" (for
    example "2.33". For beta versions, " B"
    (space, capital B) is added at the end of the string, for
    development snapshots, " +" (space, plus) is
    added.
The CodeMirror.fromTextArea
    method provides another way to initialize an editor. It takes a
    textarea DOM node as first argument and an optional configuration
    object as second. It will replace the textarea with a CodeMirror
    instance, and wire up the form of that textarea (if any) to make
    sure the editor contents are put into the textarea when the form
    is submitted. A CodeMirror instance created this way has three
    additional methods:
save()toTextArea()getTextArea() → textareaIf you want to define extra methods in terms
    of the CodeMirror API, it is possible to
    use CodeMirror.defineExtension(name, value). This
    will cause the given value (usually a method) to be added to all
    CodeMirror instances created from then on.
If your extention just needs to run some
    code whenever a CodeMirror instance is initialized,
    use CodeMirror.defineInitHook. Give it a function as
    its only argument, and from then on, that function will be called
    (with the instance as argument) whenever a new CodeMirror instance
    is initialized.
The lib/util directory in the distribution
    contains a number of reusable components that implement extra
    editor functionality. In brief, they are:
dialog.jsopenDialog method to CodeMirror instances,
      which can be called with an HTML fragment that provides the
      prompt (should include an input tag), and a
      callback function that is called when text has been entered.
      Depends on lib/util/dialog.css.searchcursor.jsgetSearchCursor(query, start, caseFold) →
      cursor method to CodeMirror instances, which can be used
      to implement search/replace functionality. query
      can be a regular expression or a string (only strings will match
      across lines—if they contain newlines). start
      provides the starting position of the search. It can be
      a {line, ch} object, or can be left off to default
      to the start of the document. caseFold is only
      relevant when matching a string. It will cause the search to be
      case-insensitive. A search cursor has the following methods:
        findNext(), findPrevious() → booleanmatch method, in case you
          want to extract matched groups.from(), to() → objectfindNext or findPrevious did
          not return false. They will return {line, ch}
          objects pointing at the start and end of the match.replace(text)search.jssearchcursor.js, and will make use
      of openDialog when
      available to make prompting for search queries less ugly.foldcode.jsCodeMirror.newFoldFunction with a range-finder
      helper function to create a function that will, when applied to
      a CodeMirror instance and a line number, attempt to fold or
      unfold the block starting at the given line. A range-finder is a
      language-specific function that also takes an instance and a
      line number, and returns an end line for the block, or null if
      no block is started on that line. This file
      provides CodeMirror.braceRangeFinder, which finds
      blocks in brace languages (JavaScript, C, Java,
      etc), CodeMirror.indentRangeFinder, for languages
      where indentation determines block structure (Python, Haskell),
      and CodeMirror.tagRangeFinder, for XML-style
      languages.runmode.jsoverlay.jsCodeMirror.overlayMode, which is used to
      create such a mode. See this
      demo for a detailed example.multiplex.jsCodeMirror.multiplexingMode which, when
      given as first argument a mode object, and as other arguments
      any number of {open, close, mode [, delimStyle]}
      objects, will return a mode object that starts parsing using the
      mode passed as first argument, but will switch to another mode
      as soon as it encounters a string that occurs in one of
      the open fields of the passed objects. When in a
      sub-mode, it will go back to the top mode again when
      the close string is encountered.
      When delimStyle is specified, it will be the token
      style returned for the delimiter tokens. The outer mode will not
      see the content between the delimiters.
      See this demo for an
      example.simple-hint.jsCodeMirror.simpleHint, which takes a
      CodeMirror instance and a hinting function, and pops up a widget
      that allows the user to select a completion. Hinting functions
      are function that take an editor instance, and return
      a {list, from, to} object, where list
      is an array of strings (the completions), and from
      and to give the start and end of the token that is
      being completed. Depends
      on lib/util/simple-hint.css.javascript-hint.jsCodeMirror.javascriptHint
      and CodeMirror.coffeescriptHint, which are simple
      hinting functions for the JavaScript and CoffeeScript
      modes.match-highlighter.jsmatchHighlight method to CodeMirror
      instances that can be called (typically from
      a onCursorActivity
      handler) to highlight all instances of a currently selected word
      with the a classname given as a first argument to the method.
      Depends on
      the searchcursor
      add-on. Demo here.formatting.jscommentRange, autoIndentRange,
      and autoFormatRange methods that, respectively,
      comment (or uncomment), indent, or format (add line breaks) a
      range of code. Demo here.closetag.jsloadmode.jsCodeMirror.requireMode(modename,
      callback) function that will try to load a given mode and
      call the callback when it succeeded. You'll have to
      set CodeMirror.modeURL to a string that mode paths
      can be constructed from, for
      example "mode/%N/%N.js"—the %N's will
      be replaced with the mode name. Also
      defines CodeMirror.autoLoadMode(instance, mode),
      which will ensure the given mode is loaded and cause the given
      editor instance to refresh its mode when the loading
      succeeded. See the demo.continuecomment.jsnewlineAndIndentContinueComment that you can
      bind Enter to in order to have the editor prefix
      new lines inside C-like block comments with an asterisk.Modes typically consist of a single JavaScript file. This file defines, in the simplest case, a lexer (tokenizer) for your language—a function that takes a character stream as input, advances it past a token, and returns a style for that token. More advanced modes can also handle indentation for the language.
The mode script should
    call CodeMirror.defineMode to register itself with
    CodeMirror. This function takes two arguments. The first should be
    the name of the mode, for which you should use a lowercase string,
    preferably one that is also the name of the files that define the
    mode (i.e. "xml" is defined xml.js). The
    second argument should be a function that, given a CodeMirror
    configuration object (the thing passed to
    the CodeMirror function) and an optional mode
    configuration object (as in
    the mode option), returns
    a mode object.
Typically, you should use this second argument
    to defineMode as your module scope function (modes
    should not leak anything into the global scope!), i.e. write your
    whole mode inside this function.
The main responsibility of a mode script is parsing the content of the editor. Depending on the language and the amount of functionality desired, this can be done in really easy or extremely complicated ways. Some parsers can be stateless, meaning that they look at one element (token) of the code at a time, with no memory of what came before. Most, however, will need to remember something. This is done by using a state object, which is an object that is always passed when reading a token, and which can be mutated by the tokenizer.
Modes that use a state must define
    a startState method on their mode object. This is a
    function of no arguments that produces a state object to be used
    at the start of a document.
The most important part of a mode object is
    its token(stream, state) method. All modes must
    define this method. It should read one token from the stream it is
    given as an argument, optionally update its state, and return a
    style string, or null for tokens that do not have to
    be styled. For your styles, you can either use the 'standard' ones
    defined in the themes (without the cm- prefix), or
    define your own and have people include a custom CSS file for your
    mode.
The stream object encapsulates a line of code (tokens may never span lines) and our current position in that line. It has the following API:
eol() → booleansol() → booleanpeek() → characternext() → characterundefined when no more characters are
      available.eat(match) → charactermatch can be a character, a regular expression,
      or a function that takes a character and returns a boolean. If
      the next character in the stream 'matches' the given argument,
      it is consumed and returned. Otherwise, undefined
      is returned.eatWhile(match) → booleaneat with the given argument,
      until it fails. Returns true if any characters were eaten.eatSpace() → booleaneatWhile when matching
      white-space.skipToEnd()skipTo(ch) → booleanmatch(pattern, consume, caseFold) → booleaneat—if consume is true
      or not given—or a look-ahead that doesn't update the stream
      position—if it is false. pattern can be either a
      string or a regular expression starting with ^.
      When it is a string, caseFold can be set to true to
      make the match case-insensitive. When successfully matching a
      regular expression, the returned value will be the array
      returned by match, in case you need to extract
      matched groups.backUp(n)n characters. Backing it up
      further than the start of the current token will cause things to
      break, so be careful.column() → integerindentation() → integercurrent() → stringBy default, blank lines are simply skipped when
    tokenizing a document. For languages that have significant blank
    lines, you can define a blankLine(state) method on
    your mode that will get called whenever a blank line is passed
    over, so that it can update the parser state.
Because state object are mutated, and CodeMirror
    needs to keep valid versions of a state around so that it can
    restart a parse at any line, copies must be made of state objects.
    The default algorithm used is that a new state object is created,
    which gets all the properties of the old object. Any properties
    which hold arrays get a copy of these arrays (since arrays tend to
    be used as mutable stacks). When this is not correct, for example
    because a mode mutates non-array properties of its state object, a
    mode object should define a copyState method,
    which is given a state and should return a safe copy of that
    state.
If you want your mode to provide smart indentation
    (through the indentLine
    method and the indentAuto
    and newlineAndIndent commands, which keys can be
    bound to), you must define
    an indent(state, textAfter) method on your mode
    object.
The indentation method should inspect the given state object,
    and optionally the textAfter string, which contains
    the text on the line that is being indented, and return an
    integer, the amount of spaces to indent. It should usually take
    the indentUnit
    option into account.
Finally, a mode may define
    an electricChars property, which should hold a string
    containing all the characters that should trigger the behaviour
    described for
    the electricChars
    option.
So, to summarize, a mode must provide
    a token method, and it may
    provide startState, copyState,
    compareStates, and indent methods. For
    an example of a trivial mode, see
    the diff mode, for a more involved
    example, see the C-like
    mode.
Sometimes, it is useful for modes to nest—to have one
    mode delegate work to another mode. An example of this kind of
    mode is the mixed-mode HTML
    mode. To implement such nesting, it is usually necessary to
    create mode objects and copy states yourself. To create a mode
    object, there are CodeMirror.getMode(options,
    parserConfig), where the first argument is a configuration
    object as passed to the mode constructor function, and the second
    argument is a mode specification as in
    the mode option. To copy a
    state object, call CodeMirror.copyState(mode, state),
    where mode is the mode that created the given
    state.
In a nested mode, it is recommended to add an
    extra methods, innerMode which, given a state object,
    returns a {state, mode} object with the inner mode
    and its state for the current position. These are used by utility
    scripts such as the autoformatter
    and the tag closer to get context
    information. Use the CodeMirror.innerMode helper
    function to, starting from a mode and a state, recursively walk
    down to the innermost mode and state.
To make indentation work properly in a nested parser, it is
    advisable to give the startState method of modes that
    are intended to be nested an optional argument that provides the
    base indentation for the block of code. The JavaScript and CSS
    parser do this, for example, to allow JavaScript and CSS code
    inside the mixed-mode HTML mode to be properly indented.
Finally, it is possible to associate your mode, or a certain
    configuration of your mode, with
    a MIME type. For
    example, the JavaScript mode associates itself
    with text/javascript, and its JSON variant
    with application/json. To do this,
    call CodeMirror.defineMIME(mime, modeSpec),
    where modeSpec can be a string or object specifying a
    mode, as in the mode
    option.
Sometimes, it is useful to add or override mode
    object properties from external code.
    The CodeMirror.extendMode can be used to add
    properties to mode objects produced for a specific mode. Its first
    argument is the name of the mode, its second an object that
    specifies the properties that should be added. This is mostly
    useful to add utilities that can later be looked
    up getMode.